GENERAL RULES

This document contains the Provider sports betting rules for Pre-Match Odds Service. The general betting rules set out here are subject to modification at any time at our sole discretion. There are exceptions or variations to these rules for certain sports. The customer should therefore always consult the sport-specific rules of each sport, found under Special Rules, as the sport-specific rules will take precedence over the general settlement rules. Our Player Markets product has a unique set of rules which are also included in this document. Where any matter is not covered by these rules Provider reserves the right to decide on an individual basis.

Matches not played as listed

➔ In situations where the event is played at a venue different to that listed, all bets on the event will stand provided the match is not switched to the opponent’s ground and home and away team for a listed match are not reversed, in which Provider reserves the right to void betting.

➔ In the event of a change of opponent from the one listed, all bets for that match are void.

➔ If a team field their reserve team or an underage team instead of their first team, Provider reserves the right to void betting.

➔ If a match does not adhere to the generally accepted format (e.g., unusual period length, counting procedure, format of a match etc.); Provider reserves the right to void betting.

➔ If the rules or format of a match differ from our accepted norm, Provider reserves the right to void betting.

Markets including overtime

➔ All match markets DO NOT include overtime unless otherwise stated.

Odds/Time Changes

➔ Provider reserves the right to change the odds-on offer at any time as well as suspend or close betting on events before the scheduled start time.

➔ In the case of any obviously incorrectly displayed or calculated prices, we reserve the right to void betting. This includes a deviation of more than 100% in the pay-out compared to the market average.

Technical Errors

➔ Provider reserves the right to suspend odds during an event due to failed transmission or other technical related issues or if fraud is suspected.

➔ Provider reserves the right to void bets even subsequently if any such bet was won by the customer because of a technical fault or error, inclusive of but not limited to an error or fault in transmission.

Abandonments, cancellations & postponements

Unless otherwise stated in the Specific Rules for the specific sport:

➔ If a match is postponed or abandoned and is completed within 48 hours of the previous scheduled start time, then all open bets will be settled with the final result. If the match is not completed within 48 hours, then all undecided bets are considered void.

➔ Please note that games which have their start date altered well in advance to accommodate live TV, or to ease fixture congestion will not be classed as postponed.

➔ An abandonment is where a match is halted before the completion of the allocated match time and not played out to conclusion on the same day. Markets which have been determined at the time of abandonment (i.e., the outcome has already been decided) such as ‘First Team to Score’, ‘First goalscorer”, etc. will stand. The market must be fully determined for bets to stand.

➔ If live coverage must be halted and the match finishes regularly, all markets will be settled according to the result.

Push Rule (2-way Markets)

➔ In the event of a Winner market (with just home and away team as outcomes) being offered and the event results in a draw we will settle the market as void.

Total

➔ When an exact number is quoted as the line for an over/ under market, if the result will be the quoted line, then bets will be made void.

 Handicap

➔ When an exact number is quoted as the line for an home/ away market, if the result will be the quoted line, then bets will be made void.

Race to X (incl. overtime)

➔ If a match ends before the Xth is reached, this market is considered void.

Half/Quarter/Period Markets

➔ Unless otherwise stated, only goals/points/corners etc. scored in the respective period will count towards settlement of the market.

Odd/Even Markets

➔ Unless otherwise stated, total counts of zero will be settled as Even.

Results

➔ If the outcome of a market cannot be verified, we reserve the right to delay the settlement until official confirmation. If the outcome of a market cannot be verified officially, we reserve the right to void them.

➔ If markets were offered when the outcome was already known, we reserve the right to void any betting.

➔ In the case of an incorrect settlement of markets, we reserve the right to correct them anytime.

 

 

Head to Head

Unless otherwise stated in the Special Rules for the specific sport:

➔ At least one competitor must finish the event, or all bets are considered void

➔ If one or more competitor(s) fail to start all bets are considered void

➔ If all competitors are disqualified or otherwise excluded all bets are considered void

➔ If both competitors in a head-to-head achieve the same result and no draw odds are offered, then all bets are considered void.

Outright Markets

➔ Outright markets are considered All In Run Or Not and therefore will be settled as a loss if the selection does not take part in the event.

➔ In cases where the event is cancelled then all bets will be declared void

➔ In cases where the venue for an event is changed, we reserve the right to void any betting.

➔ Unless stated otherwise, whenever the organising association deems it fit to include any necessary rounds, matches, or series of matches (e.g. Play-offs, Play-outs, Postseason) following the end of the so-called Regular Season in order to determine the classification, league winners, promotion/relegation, etc., Provider will take into account the results and outcomes deriving from these matches for settlement purposes of tickets referring to the final league classification, promotion, relegation, etc. For example, seasonal bets on the team winning the NHL will refer to the Stanley Cup Winners.

➔ All events are settled based on the award ceremony or the competition’s official scoresheet, without taking into consideration the results of any subsequent investigations or disqualifications.

Player Markets PMOS

➔ All bets created prior to the venue change shall be Auto Voided.

➔ If the match starts but is abandoned or suspended at any time before the match reaches a natural end and the match does not resume within 5 hours, then all bets on that player shall be Auto Voided.

➔ If any player selected for any bet type does not participate in game, then all bets on that player shall be Auto Voided.

➔ For Soccer only, if any player selected for any bet type does not start the game, then all bets on that player shall be Auto Voided.

➔ All Player Markets include overtime for bet resulting. Penalty shootouts are not included.

Sport specific rules

Aside from the following Specific rules for each sport the General Rules will apply. Nevertheless the Specific Rules will take precedence over the General Rules for each sport, except for Player Markets which have their own rules as above.

Soccer

  1. Winning method – In the case of multiple matches, all of them are considered for this market
  2. To qualify – In the case of multiple legs, all matches are considered for this market
  3. 1st Goalscorer & 1×2 – Any player who doesn’t score will be settled as “other”
  4. Anytime goalscorer & 1×2 – Any player who doesn’t score will be settled as “other”
  5. 1st Goalscorer & correct score – Any player who doesn’t score will be settled as “other”, as well as if any team scores more than 4 goals.
  6. Anytime goalscorer & correct score – Any player who doesn’t score will be settled as “other”, as well as if any team scores more than 4 goals.

Time Frame Betting

➔ Time frames are defined as follows: 1-10 minutes is 0:00-9:59, 11-20 minutes is 10:00-19:59, etc. 1-15 minutes is 00:00-14:59, 16-30 minutes is 15:00-29:59, etc.

➔ Time periods 31-45 and 76-90 include any added time

➔ 1st/2nd Half Markets apply to the statutory 45 minutes play, including injury time and added time ➔ In case of unusual time periods (e.g., 3 periods of 30 minutes each), 1st half markets will be settled based on goals scored between start of the game and 44:59 min, and 2nd half markets – between 45:00 min and the end of the game (including added time and injury time, excluding extra-time and/or penalties)

Interval Markets

➔ Markets will be settled based on the goal time announced by TV. If this is not available, the time according to the match clock is considered.

➔ Goal markets are settled based on the time the ball crosses the line, and not the time the kick is made.

➔ Corner interval markets are settled based on the time the corner kick is taken and not the time the corner is conceded or awarded.

➔ Booking interval markets are settled based on the time the card is shown and not the time the infringement is made

➔ Offsides will be settled based on the time when the referee gives the decision. This rule will be applied on any video assistant referee (VAR) situation.

➔ Penalty markets will be settled based on the time when the referee gives the decision. This rule will be applied on any video assistant referee (VAR) situation.

➔ Penalties awarded but not taken are not considered

Booking markets

➔ Yellow card counts as 1 card and red or yellow-red card as 2. The 2nd yellow for one player which leads to a yellow-red card is not considered. Consequently, one player cannot cause more than 3 cards.

➔ Settlement will be made according to all available evidence of cards shown during the regular 90 minutes play.

➔ Cards shown after the match are not considered.

➔ Cards for non-players (already substituted players, managers, players on bench) are not considered.

Booking points markets

➔ Yellow card counts as 10 points and red or yellow-red cards as 25. The 2nd yellow for one player which leads to a yellow-red card is not considered. Consequently, one player cannot cause more than 35 booking points.

➔ Settlement will be made according to all available evidence for cards shown during the regular 90 minutes play. Cards shown after the match are not considered.

➔ Cards for non-players (already substituted players, managers, players on bench) are not considered.

Goalscorer Markets

➔ Own goals do not count in the settlement of bets (except when the ‘Include players, no goal, other and own goal’ Prematch Feed Option for ‘Goalscorer markets’ is applied).

➔ If for any reason an unlisted player scores a goal all bets on listed players stand

➔ All players who took part in the match since kick off or previous goal are considered as runners

➔ All players who are currently taking part are listed

➔ Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.

Corner Markets

➔ Corners awarded but not taken are not considered.

Player Markets

➔ If a player was not in the starting lineup the bet will be voided.

Soccer stats used on player market

Assists: A final contribution (pass, shot or any other touch of the ball) made by a player leading to the receiving teammate scoring a goal

Goals: The number of goals scored by a player in the opposition net. markets are settled based on the time the ball crosses the line, and not the time the kick is made

Shots: Any clear attempt by a player to score a goal (on target, off target or blocked)

Shots on Goal / Shots on Target: An attempt by a player which directly results in a goal (regardless of clear intent to score a goal), or a clear attempt by a player to score a goal that clearly would have gone into the net if not for a goalkeeper save or a stop made by the last-man (with the goalkeeper clearly unable to save)

Passes: Attempted pass (successful or unsuccessful) with the clear intention of one player to find a teammate

Tackles: When a player connects with the ball in a ground challenge, successfully taking the ball away from the player in possession

Cards: Player carded: 0 = No, 1 = Yes (not the total number of cards received).

Tennis

Match Retirements

➔ In the event of a retirement or disqualification in a match, all markets that have not already had their result determined will be settled as void.

➔ Markets must be actually decided in order to have settlements. For example, if the match ends via retirement in the first set with the score at 4-4 we would void the first set total 9.5 line as the actual number of total games at the time of retirement was only eight.

➔ A tennis match is deemed to have started with the first serve of the match.

Tie-break

➔ For all bets referring to the number of games played, a tie-break is counted as one game.

Market settlements for retirements

Winner: A configuration option available to settle the market in the event of a retirement with the player who will advance to the next round (if a point was played in the affected game).

Xth set – winner: A configuration option available to settle the market in the event of a retirement with the player who will advance to the next round (if a point was played in the affected set).

Xth set game x – winner: A configuration option available to settle the market in the event of a retirement with the player who will advance to the next round (if a point was played in the affected game).

Match Walkovers

In the event of a Walkover all markets will be settled as void.

 

 

Match not played as listed

In the event of any of the following circumstances all bets will stand:

➔ Change of schedule and/or day of match

➔ Change of venue

➔ Change from indoor court to outdoor court or vice versa

➔ Change of surface (either before or during a match)

➔ If the players/teams are displayed incorrectly, we reserve the right to void betting.

American Football

  1. Will there be overtime – Market will be settled as yes if at the end of regular time the match finishes in a draw, regardless of whether overtime is played
  2. Xth drive – result – Only offensive plays will be considered for settlement purposes. A drive ending by interception return. Touchdown by the defense, end of half or end of game, will be settled with “other”.

Match Abandonments/ Postponements

➔ In case of abandoned or postponed matches all undecided markets are considered void unless the match continues in the same weekly schedule (Thursday – Wednesday local stadium time).

Half and Quarter Market

Any references to First Half refer to Quarters 1 & 2, any to Second Half refer to Quarters 3 & 4.

Market outcome is determined only based on the score in the respective period (e.g., 1st Quarter, 2nd Half etc.) excluding points scored in other periods both in regular time and overtime.

➔ The quarter must have been completed for bets to stand.

➔ The half must have been completed for bets to stand.

 

Basketball

  1. Will there be overtime – Market will be settled as yes if at the end of regular time the match finishes in a draw, regardless of whether overtime is played.

Settlement rule

➔ In the event that a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regular time.

Basketball stats used for Player Market

3pt Field Goals (FG) Made: The number of 3-point field goals that a player or team has made

Points: The number of points scored

FG Made: The number of field goals that a player has made. This includes both 2 pointers and 3 pointers

Assists: The number of assists – passes that lead directly to a made basket by a player

Blocks: A block occurs when an offensive player attempts a shot, and the defense player tips the ball, blocking their chance to score

Total Rebounds: A rebound occurs when a player recovers the ball after a missed shot. This statistic is the number of total rebounds a player has collected on either offense or defense

Steals: Number of times a defensive player takes the ball from a player on offense, causing a turnover

Points + Rebounds + Assists: SUM of the player’s Points + Rebounds + Assists individual scores for the game

Rebounds + Assists: SUM of the player’s Rebounds + Assists individual scores for the game

Ice Hockey

Settlement rule

In the event of a game being decided by a penalty shootout, then one goal will be added to the winning team’s score and the game total for settlement purposes. This applies to all markets.

Period Markets

Market outcome is determined only based on the score in the respective period (e.g., 1st Period, 2nd Period, 3rd Period). Only the goals scored within the nominated period count. Unless otherwise stated, overtime does not count for the result of the 3rd period. The period must have been completed for tickets all that period to stand.

Player Markets

➔ If a goalie does not start the game, the bet will be voided.

 

Baseball

A baseball match is usually scheduled for 9 innings, but some matches can be scheduled for 7 innings and even 5, 6, 8. However, just because a match is scheduled for x innings, this does not mean that that many innings will actually be played. A match could be called early because of weather conditions and although the full number of innings was not played the result is still considered official. A match could also have more than the scheduled number of innings if it is tied score and goes to extra innings.

  1. 1X2 – The match must go the full number of scheduled innings otherwise the market will be voided.
  2. Winner (incl. extra innings) – The Winner market will be settled for pre-match if the match goes at least 5 innings (4.5 if home team is leading) and is considered official.
  3. Winning margin (incl. extra innings) – The match must go the full number of scheduled innings otherwise the market will be voided.
  4. Handicap – The match must go the full number of scheduled innings otherwise the market will be voided.
  5. Total (incl. extra innings), all markets – The match must go the full number of scheduled innings otherwise the market will be voided unless the over outcome has already won.
  6. Odd/even (incl. extra innings) – The match must go the full number of scheduled innings otherwise the market will be voided.
  7. Race to x runs (incl. extra innings) – Will be voided if neither team reaches the x value.
  8. Will there be an extra inning – The match must go the full number of scheduled innings otherwise the market will be voided.
  9. Competitor1 to bat in 9th inning – The match must go the full number of scheduled innings otherwise the market will be voided.
  10. Team to win more innings – The match must go the full number of scheduled innings otherwise the market will be voided.
  11. Team with highest scoring inning – The match must go the full number of scheduled innings otherwise the market will be voided.
  12. Highest scoring inning – The match must go the full number of scheduled innings otherwise the market will be voided.
  13. Innings 1 to 5, all markets – The match must have completed 5 innings (4.5 if home team is leading).
  14. Innings 1 to 5 – Total, all markets – The match must have completed 5 innings (4.5 if home team is leading) unless over has already won
  15. xth inning – 1×2 – The inning must be completed.
  16. xth inning – Total – The inning must be completed unless over has already won.
  17. Maximum consecutive runs by either team – The match must go scheduled number of innings unless 5+ has already won.
  18. When will the match be decided – The match must go scheduled number of innings. This market will be settled as “any extra inning” if at the end of regular time (after full 9 Innings) the match finishes in a draw, regardless of whether or not extra innings are played.
  19. When will the xth run be scored (incl. extra innings) – The match must go scheduled number of innings. If a match ends before the Xth run is reached this market is considered void.
  20. xth inning – competitor1 to score – The inning must be completed unless home team have already scored.
  21. xth inning – competitor2 to score – The inning must be completed unless away team have already scored.
  22. Total hits (incl. extra innings), all markets – The match must go scheduled number of innings unless over has already won at time match ends.
  23. 1st inning – total hits, all markets – The 1st inning must be completed unless over has already won.
  24. Innings 1 to 5 – total hits, all markets – The match must have completed 5 innings (4.5 if home team is leading) unless over has already won.
  25. Winner & total (incl. extra innings) – The match must go scheduled number of innings.
  26. Total home runs (incl. extra innings), all markets – Match must go scheduled number of innings unless over has already won at time match ends
  27. 1st inning – Winner – The 1st inning must be completed.
  28. Race to x runs (incl. extra innings) – If a match ends before the Xth run is reached this market is considered void.
  29. Will there be an extra inning – Market will be settled as “Yes” if at the end of regular time (after full 9 Innings) the match finishes in a draw, regardless of whether or not extra innings are played.

Match Abandonments/ Postponements

➔In the case of a postponed match, all markets are considered void unless the match continues within 48 hours of the official start time.

➔ In the case of an abandoned match, all undecided markets are considered void unless the match continues within 48 hours of the official start time. All fully decided markets will be settled.

Match not played as listed

➔ All bets stand irrespective of starting pitchers or starting pitcher changes

Player Markets

➔ Bets on players where match is marked as postponed or cancelled in game state before the scheduled start time shall be left with pending status and resulted if the game starts within 72 hours of the original (global game time) scheduled start time. If game does not start within 72 hours, bets shall be voided.

➔ All bets created prior to a venue change shall be voided.

➔ If the match does not start at the scheduled time, all related player markets bets shall still be available for auto verification, unless the game starts > 72 hours after original scheduled time.

➔ If the match starts but is abandoned or suspended at any time before the match reaches a natural end and the match does not resume within 5 hours, then all bets on that player shall be voided.

➔ If any player selected for any bet type does not participate in game, then all bets on that player shall be voided.

➔ All Player Markets include extra innings for bet resulting.

➔ If a player was not in the starting lineup the bet will be voided

➔ The game must go at least 8.5 innings for bets to stand. Otherwise, all bets will be voided.

Baseball stats used on player market

Batter – Hits (H): Reaching base because of a batted, fair ball without error by the defense

Batter – Home Runs (HR): Hits on which the batter successfully touched all four bases, without the contribution of a fielding error

Batter – Total Bases (TB): One for each single, two for each double, three for each triple, and four for each home run [H + 2B + (2 × 3B) + (3 × HR)] or [1B + (2 × 2B) + (3 × 3B) + (4 × HR)]

Batter – Runs + RBI’s: SUM of Runs And RBI`s (Run batted in: number of runners who score due to a batter’s action, except when the batter grounded into a double play or reached on an error)

Pitcher – Strikeouts (SO): Number of batters who received strike three

Pitcher – Earned Runs: Number of runs that did not occur as a result of errors or passed balls

Batter – Hits + Runs + RBIs: SUM of Hits, Runs And RBI`s (Run batted in: number of runners who score due to a batter’s action, except when the batter grounded into a double play or reached on an error

Mixed Martial Arts (MMA)

➔ All markets are settled according to the result available immediately after the end of the fight. Any subsequent appeals or amendments to the result are not taken into consideration for settlement purposes.

➔ If either fighter fails to answer the bell for the next round, then his opponent will be deemed to have won in the previous round.

➔ Should there be a withdrawal or a substitution of one of the fighters concerned, bets will be void.

➔ In the event of a fight being declared a No Contest all bets will be void.

➔ Should the scheduled number of rounds be changed before the fight then all “Total Rounds”, “Winner and exact rounds” and “Winning Method” bets will be made void.

  1. Winner (To Win the Fight) – Predict which competitor will win the bout. No draw selection is offered. For the Winner market where no draw selection is offered all bets will be void in the event of a draw (this includes a fight which ends in a Majority Draw or a Technical Draw).
  2. 1×2 (Fight Result) – Predict the result of the bout. If the fight ends in a Majority Draw or a Technical Draw then Draw will be the winning selection.
  3. Total (Over/Under) – Betting on the round in which the fight result will be determined. For settlement purposes where a half round is stated then 2 minutes 30 seconds of the respective round will define the half to determine under or over. Thus, 2.5 rounds would be two minutes and thirty seconds of the 3rd round. If the fight ends at exactly 2 minutes 30 seconds of the 3rd round then the result would be over 2.5 rounds.
  4. Winning Method – Predict the method by which the result of the fight will be decided. All bets will be settled on the official result declared. A win by disqualification is counted as Knockout/Technical Knockout. • For the purposes of the Winning Method market, a KO includes the following: – referee stoppage due to strikes while either fighter is, or both fighters are, standing; – referee stoppage due to strikes while either fighter is, or both fighters are, on the canvas; – stoppage by doctor; – stoppage by a fighter’s corner/team – a fighter retires due to injury – a win by disqualification • For the purposes of the Winning Method market, a submission includes the following: – referee stoppage due to tap-out; – referee stoppage due to technical submission – a fighter’s verbal submission (including a verbal submission which is made due to strikes).
  5. Winner & exact rounds – Predict the round in which your selection will win the fight. Betting on winner and exact round is for a fighter to win by KO, TKO, disqualification or submission during that round or to win by decision. Where a fighter fails to answer the bell for the next round, his opponent shall be deemed to have won the contest in the previous round. In the event of a Technical Decision before the end of the fight all bets will be settled as a win by Decision and round bets will be deemed losers.
  6. Will the fight go the distance? – Predict if the fight will be decided before the scheduled number of rounds. In the event of a technical decision, for settlement purposes, the fight will have been deemed NOT to have gone the distance.

Boxing

All markets are settled according to the result available immediately after the end of the fight. Any subsequent appeals or amendments to the result are not taken into consideration for settlement purposes.

  1. Winner (To Win the Fight) – Predict which competitor will win the bout. No draw selection is offered. For the Winner market where no draw selection is offered all bets will be void in the event of a draw (this includes a fight which ends in a Majority Draw or a Technical Draw).
  2. 1×2 (Fight Result) – Predict the result of the bout. If the fight ends in a Majority Draw or a Technical Draw then Draw will be the winning selection.
  3. Total Rounds (Over/Under) – Betting on the round in which the fight result will be determined. For settlement purposes where a half round is stated then 1 minute 30 seconds of the respective round will define the half to determine under or over. Thus, 9.5 rounds would be one minute and thirty seconds of the 10th round. If the fight ends at exactly 1 minute 30 seconds of the 10th round then the result would be over 9.5 rounds
  4. Winner & exact round – Predict the round in which your selection will win the fight. Betting on winner and exact round is for a fighter to win by KO, TKO or disqualification during that round. Where a boxer fails to answer the bell for the next round, his opponent shall be deemed to have won the contest in the previous round. In the event of a Technical Decision before the end of the fight all bets will be settled as a win by Decision and round bets will be deemed losers.
  5. Winning Method – Predict the method by which the result of the fight will be decided. All bets will be settled on the official result declared. A win by disqualification is counted as Knockout/Technical Knockout.
  6. Any fighter to win inside the distance – Predict if the fight will be decided before the scheduled number of rounds. In the event of a technical decision, for settlement purposes, the fight will have been deemed NOT to have gone the distance.

Match Abandonments/ Postponements

➔ If either fighter fails to answer the bell for the next round, then his opponent will be deemed to have won in the previous round.

➔ Should there be a withdrawal or a substitution of one of the boxers concerned, bets will be void.

➔ In the event of a fight being declared a No Contest all bets will be void and stakes returned.

➔ Should the scheduled number of rounds be changed before the fight then all Total Rounds, Round Betting and Method of Victory bets will be made void.

Golf

  1. 2 Balls – Predict which player will shoot the lowest score in the listed round. If both players retire at the same hole, the market will be void. Market will be void if both competitors achieve the same score for the affected round. A player can be considered as runner if he tees off on his first scheduled hole.
  2. 3 Balls – Predict which player will shoot the lowest score in the listed round.
  3. Outright Winner – All outright bets are settled on the player awarded the trophy. The result of playoffs is taken into account. Where a tournament is reduced from the scheduled number of holes for any reason (e.g., bad weather conditions) outright bets (except “First round leader” bets) placed prior to the final completed round will be settled on the player awarded the trophy.
  4. Group Betting (Top XY) – The winner will be the player achieving the highest placing at the end of the tournament. Special case: If we offer a group betting and only one competitor starts bets will be void.
  5. Finishing Position of a Named Player – In the event of a tie for a finishing position the tied position will count. For example, a tie with 4 other players for 7th place will count as a finishing position of 7th
  6. End of Round Leader (e.g., First round – Winner) – Settlement is based on the tournament score at the end of the specified round.
  7. To Win/Not to Win a Major – The 4 majors are US Open, US Masters, USPGA and the British Open.

Match Abandonments/ Postponements

➔ A player is deemed to have played in a tournament or a specific round once they have teed off. If a player withdraws, retires, or is disqualified after having teed off, bets will stand.

➔ In tournaments affected by bad weather or other similar reasons, bets will be resulted on the official result regardless of the number of rounds played.

➔ If the tournament is abandoned, any bets placed after the last completed round will be void.

➔ Official tour site results at the time of trophy presentation are used for settlement purposes (subsequent disqualification after this time does not count).

Groups Not Played as Listed

➔ In the event of any non-runners, 2 ball and 3 ball bets will be void.

 

Volleyball

  1. Will there be a 4th set – If the 4th set has started, then the outcome will be yes
  2. Will there be a 5th set – If the 5th set has started, then the outcome will be yes

 

Winter Sports

Abandonments/Postponements

➔ If a specific event is postponed or abandoned, then bets remain valid provided that the event is completed within 72 hours.

Motor Sports

Abandonments/Postponements

➔ If a specific event is postponed or abandoned, then bets remain valid provided that the event is completed within 72 hours.

Athletics

Abandonments/Postponements

➔ If a specific event is postponed or abandoned, then bets remain valid provided that the event is completed within 72 hours.

Aussie Rules – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Badminton –  NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Bandy – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Basketball 3×3 – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Beach Soccer – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Beach Volleyball – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Bowls – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Car Racing sports – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Cricket – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Curling – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Cycling – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Darts – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Field Hockey – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Floorball – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Futsal – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Gaelic Football – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Gaelic Hurling – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Handball – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Kabaddi – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Pesapallo – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Rugby – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Rink Hockey – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Snooker NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Squash – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Table Tennis – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

Waterpolo – NO SPORTS SPECIFIC RULES, GENERAL RULES APPLIED.

 

SPORTS BETTING RULES LIVE ODDS

General and detailed information about our rules on bet settlement and cancellation.

➔ General settlement and cancellation rules

➔ If the outcome of a market cannot be verified officially, we reserve the right to delay the settlement until official confirmation.

➔ If markets were offered when the outcome was already known, we reserve the right to void any betting.

➔ In the case of any obviously incorrectly displayed or calculated prices, we reserve the right to void betting. This includes a deviation of more than 100% in the pay-out compared to the market average.

➔ If coverage has to be abandoned and the match finishes regularly, all markets will be settled according to the final result. If the outcome of a market cannot be verified officially, we reserve the right to void them.

➔ In the case of an incorrect settlement of markets, we reserve the right to correct them anytime.

➔ If a match does not adhere to the generally accepted format (e.g. unusual period length, counting procedure, format of a match etc.); we reserve the right to void any market.

➔ If the rules or format of a match differ from our accepted norm, we reserve the right to void any market.

➔ If a match is not completed or not played (e.g. through disqualification, interruption, withdrawal, changes in draws etc.), all undecided markets are considered void.

 

Soccer

  1. Winning Method – In the case of multiple legs, all matches are considered for this market
  2. Who will advance to next round – In the case of multiple legs, all matches are considered for this market
  3. Who will win the final – In the case of multiple legs, all matches are considered for this market
  4. Who will win the 3rd place final – In the case of multiple legs, all matches are considered for this market
  5. Player to score (incl. overtime) * – If no overtime is played, the market will be settled according to the result at the end of the regular time.
  6. Next goalscorer – Own goals are considered for settlement purposes as a dedicated outcome is provided.

 

variant * – Players which are not listed as well as goal keepers and players on the bench are reflected

sr:goalscorer:fieldplayers_nogoal_owngoal_other – within the outcome “other”, which will be used for settlement purposes accordingly

 

  1. Next goalscorer & 1×2 * – Any player who doesn’t score will be settled as “other”
  2. Anytime goalscorer & 1×2 * – Any player who doesn’t score will be settled as “other”
  3. Next goalscorer & correct score * – Any player who doesn’t score will be settled as “other”, as well as if any team scores more than 4 goals.
  4. Anytime goalscorer & correct score * – Any player who doesn’t score will be settled as “other”, as well as if any team scores more than 4 goals.
  5. When will the next goal be scored? – If a goal is scored in added injury or stoppage time, it will be accounted for outcomes Min 31-45/Min 76-90.

Important

➔ All markets (except halftime, first half markets, overtime and penalty shootout) are considered for regular time only unless otherwise stated.

➔ If a match is interrupted and continued within 48h after initial kickoff, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

➔ Regular 90 Minutes: Markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or golden goal.

Settlement and cancellation rules

➔ If the market remains open when the following events have already taken place: goals, red or yellow-red cards and penalties, we reserve the right to void betting.

➔ If the market was opened with a missing or incorrect red card, we reserve the right to void betting.

➔ If odds were offered with an incorrect match time (more than 5 minutes), we reserve the right to void betting.

➔ If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.

➔ If the team names or category are displayed incorrectly, we reserve the right to void betting.

➔ In case of any score or card/corner/ penalty related changes, we reserve the right to void betting on any video assistant referee (VAR) situation

Booking markets

➔ Yellow card counts as 1 card and red or yellow-red card as 2. The 2nd yellow for one player which leads to a yellow red card is not considered. As a consequence one player cannot cause more than 3 cards.

➔ Settlement will be made according to all available evidence of cards shown during the regular 90 minutes play.

➔ Cards shown after the match are not considered.

➔ Cards issued during half-time contribute towards 2nd half markets/totals

➔ Cards for non-players (already substituted players, managers, players on bench) are not considered.

Booking points markets

➔ Yellow card counts as 10 points and red or yellow red cards as 25. The 2nd yellow for one player which leads to a yellow red card is not considered. As a consequence one player cannot cause more than 35 booking points.

➔ Settlement will be made according to all available evidence for cards shown during the regular 90 minutes play.

➔ Cards shown after the match are not considered.

➔ Cards issued during half-time contribute towards 2nd half markets/totals

➔ Cards for non-players (already substituted players, managers, players on bench)are not considered.

Corner Markets

➔ Corners awarded but not taken are not considered.

Anytime Goalscorer and Player to score X or more

➔ Own goals will not be considered for Anytime Goalscorer or Player to score X or more settlement purposes and are ignored

➔ All players who took part in the match since kick off or previous goal are considered as runners

➔ All players who are currently taking part are listed.

➔ If for any reason an unlisted player scores a goal all bets on listed players stand

➔ Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.

Next Goalscorer

➔ Own goals will not be considered for Next Goalscorer settlement purposes and are ignored

➔ All players who took part in the match since kick off or previous goal are considered as runners

➔ All players who are currently taking part are listed.

➔ If for any reason an unlisted player scores a goal all bets on listed players stand

➔ Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.

Interval Markets

➔ Markets will be settled based on the goal time announced by TV. If this is not available, the time according to the match clock is considered.

➔ Goal markets are settled based on the time the ball crosses the line, and not the time the kick is made.

➔ Corner interval markets are settled based on the time the corner kick is taken and not the time the corner is conceded or awarded.

➔ Booking interval markets are settled based on the time the card is shown and not the time the infringement is made

➔ Offsides will be settled based on the time when the referee gives the decision.

➔ This rule will be applied on any video assistant referee (VAR) situation.

➔ Penalty markets will be settled based on the time when the referee gives the decision. This rule will be applied on any video assistant referee (VAR) situation.

➔ Penalties awarded but not taken are not considered

➔ For all 5 min/15 min interval markets, related to interval minutes 41- 45/31-45, events (goals, corners) in added injury or stoppage time will be accounted for.

Next scoring type

➔ Freekick: The goal has to be scored directly from the freekick or corner to qualify as a goal by freekick. Deflected shots count as long as the freekick or corner taker is awarded the goal

➔ Penalty: Goal must be scored directly from the penalty. Goals after a rebound of a missed penalty do not count

➔ Own Goal: If goal is declared as an own goal

➔ Header: The scorers last touch has to be with the head

➔ Shot: Goal has to be with any other part of the body than the head and the other types do not apply

➔ No Goal.

 

Tennis

Important

➔ In case of default, retirement or walkover of any player, all undecided bets are considered void.

➔ In case of any delay (rain, darkness…) all markets remain unsettled and the trading will be continued as soon as the match continues.

➔ If penalty point(s) are awarded by the umpire, all bets on that game will stand.

➔ In case of a match is finished before certain points/games were finished, all affected point/game related markets are considered void.

Settlement and cancellation rules

➔ If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

➔ If the players/teams are displayed incorrectly, we reserve the right to void betting.

➔ If a player retires all undecided markets are considered void.

➔ If a match tie-break is played as a deciding set in Bo3 format, it will be considered as the 3rd set

➔ Every tie-break or Match tie-break counts as 1 game

 

Basketball

  1. Who scores Xth point? (incl. ot) If a match ends before the Xth is reached, this market is considered void (cancelled).
  2. Which team will win race to x points? (incl. ot) If a match ends before the Xth is reached, this market is considered void (cancelled).
  3. Will there be overtime? – Market will be settled as yes if at the end of regular time the match finishes in a draw, regardless of whether or not overtime is played.
  4. Race to home X and away Y points – The specified target must be reached for chosen team before their opponent. To reach the target the team must hit or exceed the designated total. If neither team reaches the specified target bets will be void.
  5. Anytime exact score H : A –  For bets to be deemed a winner the event score must hit the score displayed exactly during the event. Any score surpassing the target without hitting exactly will be deemed a losing bet.

Important

➔ Markets do not consider overtime unless otherwise stated

Settlement and cancellation rules

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.

➔ If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting.

➔ If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

➔ In the event that a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regular time.

➔ In the event that a match finishes in a tie, but no Overtime is played, all markets are settled according to the result at the end of regular time (except Match Winner incl. OT, which is voided).

 

American Football

  1. Total home team – Includes overtime
  2. Total away team – Includes overtime
  3. Xth drive play n-play type –  A sack will be considered as a pass play. Only a forward pass will be taken into consideration for a pass play by definition.
  4. Xth drive play n–pass completion – Only a forward pass will be taken into consideration for a pass play by definition.
  5. Xth drive-result – Only offensive plays will be considered for settlement purposes. A drive ending by interception return Touchdown by the defense, end of half or end of game, will be settled with “other”.

Important

➔ In case of any delay (rain, darkness…) all markets remain unsettled and the trading will be continued as soon as the match continues.

➔ Markets do not consider overtime unless otherwise stated.

Settlement and cancellation rules

➔ If odds were offered with an incorrect match time (more than 89 seconds), we reserve the right to void betting.

➔ If a wrong score is displayed we reserve the right to void betting for this timeframe.

➔ In case of abandoned or postponed matches all markets are considered void unless the match continues in the same NFL weekly schedule (Thursday – Wednesday local stadium time).

➔ If the teams are displayed incorrectly, we reserve the right to void betting.

Rapid Markets

➔ New first down & yards gained by play penalties will not be considered for settlement purposes.

➔ In case of no plays, all markets will be settled with the next play or voided if the drive ends before reaching the respective play.

➔ In case of the drive ended before the respective play number was reached, all markets for the respective play will be considered void. This includes punts and field goals.

➔ Field goal yardage will not be considered for total yards gained in a play.

Important

➔ All offered players are considered as runners.

➔ If no further touchdown is scored, the market will be voided.

➔ Players which are not listed are considered as “Competitor1 other player” or “Competitor2 other player” for settlement purposes.

➔ Note this does not include players which are listed without an active price.

➔ Players of the Defense- or Special team are considered as “Competitor1 d/st player” or “Competitor2 d/st player” for settlement purposes, even if the player is listed as dedicated outcome.

➔ Market will be settled based on TV insert and statistics provided by official associations unless there is clear evidence that statistics are not correct.

 

 

Ice Hockey

Important

➔ All markets (except period, overtime and penalty shootout markets) are considered for regular time only unless it is mentioned in the market.

➔ If a match is interrupted and continued within 48h after initial kick- off all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

➔ In the event of a game being decided by a penalty shootout, then one goal will be added to the winning team’s score and the game total for settlement purposes. This applies to all markets including overtime and penalty shootout

Settlement and cancellation rules

➔ If the market remains open when the following events have already taken place: goals and penalties, we reserve the right to void betting.

➔ If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting.

➔ If a wrong score is entered all markets will be cancelled for the time when the incorrect score was displayed.

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.

Anytime Goalscorer and Player to score a point

➔ All offered players are considered as runners.

➔ If an unlisted player scores a goal or earns a point, all bets on listed players stand.

➔ For settlement purposes, only goals and assists scored during regular time are considered. Please note that if the score after regular time is 0-0, all bets will be settled as lost.

➔ All bets on players that were listed but left the game before the match ended (such as injuries or expulsions) will stand.

➔ Markets will be settled based on TV inserts and data provided by official associations unless there is clear evidence these statistics are not correct.

Next scoring type

➔ Even strength: Goals are considered even strength when every team has the same number of players on the ice.

➔ Power-play: A goal is considered to be a power-play goal if the team with numerical advantage scores.

➔ Short-handed: A goal is considered to be a short-handed goal if the team with numerical disadvantage scores.

➔ Penalty shot: A penalty shot is considered to be a goal if converted

➔ Empty net: A goal is considered to be an empty net goal, if the trailing team pulls the goalkeeper for an extra attacker and the leading team scores. In power-play/ short-handed and empty net situations, a goal will always be considered as empty net goal for settlement purposes.

➔ No goal

Baseball

  1. Which team wins race to x points ? – If an inning ends before the Xth point is reached (incl. extra innings), this market is considered void (cancelled).
  2. When will the match be decided? – Market will be settled as “Any extra inning” if at the end of regular time (After a full 9 Innings) the match finishes in a draw, regardless of whether or not overtime (Extra innings) is played
  3. Will there be overtime? – Market will be settled as “Yes” if at the end of regular time (After full 9 Innings) the match finishes in a draw, regardless of whether or not overtime (Extra innings) is played
  4. Result of player xth time at bat – If an intentional walk is signaled, it will count as plate appearance and market is considered void (cancelled)
  5. Player to strike out xth time at bat – If an intentional walk is signaled, it will count as plate appearance and market is considered void (cancelled)

Important

➔ Possible extra innings are not considered in any market unless otherwise stated.

➔ The names of the markets do not reflect the actual terms used in baseball. Please take note of the following legend for the actual terms used in baseball:

Name of market: Period                       –           Terms used in baseball: Inning

Name of market: Overtime (OT)           –           Terms used in baseball: Extra Inning

Name of market: Points                        –           Terms used in baseball: Runs

Name of market: Halftime                    –           Terms used in baseball: Result after 9th half-inning

Settlement and cancellation rules

➔ All markets will be cleared according the final result after 9 innings (8 ½ innings if home team is leading at this point)

➔ If a match is interrupted and continued within 48h after initial starting time, all open bets will be settled with the final result. Otherwise, all undecided bets are considered void.

➔ If markets remain open with an incorrect score or incorrect match status which has a significant impact on the prices, we reserve the right to void betting.

Rapid markets

➔ If a hit and an error occur within the same play, a hit will be considered for settlement purposes.

➔ If a player does not show up at the plate again but related player markets have been offered, undecided markets are considered void

➔ A foul ball will always be considered as strike for settlement purposes.

 

Mixed Martial Arts (MMA)

  1. Winner (To Win The Fight) – Predict which competitor will win the bout. No draw selection is offered.
  2. 1×2 (Fight Result) – Predict the result of the bout.
  3. Total (Over/Under) – Betting on the round in which the fight result will be determined.

Important

➔ In the occasion that a fight is abandoned due to unforeseen circumstances (i.e., problems in the arena) all bets on Winner and 1×2 markets will be made void. Bets on already determined markets will be settled (i.e., if the bout reaches the 3rd round, bets on over 1.5 rounds would be deemed a winner) and any undetermined markets will be made void.

Total Rounds

➔ For settlement purposes where a half round is stated then 2 minutes 30 seconds of that respective round will define the half to determine under or over. Thus, 2.5 rounds would be two minutes and thirty seconds of the 3rd round. If the fight ends at exactly 2 minutes 30 seconds of the 3rd round, then the result would be over 2.5 rounds.

Draw Rules

➔ For the Winner market where no draw selection is offered all bets will be void in the event of a draw (this includes a fight which ends in a Majority Draw or a Technical Draw).

➔ 1×2 – If the fight ends in a Majority Draw or a Technical Draw then Draw will be the winning selection.

➔ In the event of a fight being declared a No Contest all bets will be void.

 

Handball

  1. Who scores Xth point? (incl. ot) – If a match ends before the Xth is reached, this market is considered void (cancelled).
  2. Which team will win race to x points? (incl. ot) – If a match ends before the Xth is reached, this market is considered void (cancelled).

Important

➔ All markets (except Who scores the Xth point and Which team will win race to X points) are considered for regular time only.

➔ If the match goes to a 7-metre shootout; the markets “Who scores Xth point?” and “Which team will win race to X points?” will be voided.

➔ “Who scores Xth point?” and “Which team will win race to X points?”will be voided.

Settlement and cancellation rules

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

➔ If odds were offered with an incorrect match time (more than 3 minutes), we reserve the right to void betting.

➔ If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting

 

Volleyball

 

  1. Who scores [Xth] point in set [y] If a set ends before the Xth point is reached, this market is considered void (cancelled)

Important

➔ In the case of a match not being finished all undecided markets are considered void.

➔ Golden set is not considered in any of the mentioned markets

Settlement and cancellation rules

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

➔ If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

➔ Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

 

Beach Volleyball

 

  1. Who scores [Xth] point in set [y] – if a set ends before the Xth point is reached, this market is considered void (cancelled)

Important

➔ In the case of a match not being finished all undecided markets are considered void.

➔ Golden set is not considered in any of the mentioned markets.

Settlement and cancellation rules

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

➔ If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

➔ If a team retires all undecided markets are considered void.

➔ Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

 

Formula 1

 

General Formula 1 betting rules

➔ Unless otherwise stated in the market rules, the result at the time of the podium presentation is considered valid for settlement purposes.

➔ Event being shortened due to weather conditions or other circumstances, but are deemed official by the governing association, will be settled accordingly as long as full points are awarded.

➔ If a race is postponed to another day (to be determined within UTC time zone) all markets are considered void.

➔ If one or more drivers have to start the race from the pit-lane, he/they will be ranked at the end of the starting grid for settlement purposes.

➔ If competitors (which are reflected as dedicated selections) retire in different laps, the number of finished laps is considered for settlement purposes.

 

 

 

 

 

 

Team markets

➔ Winner (team), Top x (team) and Head2head (team) are settled with the team which has the best ranked car in the final result.

➔ 1st to retire (teams) is settled with the team which retired one car first.

➔ Please note: Specific retirement market rules are considered as valid for this market.

➔ 1st pit stop (teams) is settled with the team whose car entered the pit-lane first.

➔ Please note: Specific pit stop market rules are considered as valid for this market.

➔ Team total overtakings is settled

➔ based on the accumulated number of overtakings of both cars in the specified team.

➔ Please note: Specific overtakings market rules are considered as valid for this market.

➔ If both drivers do not leave the pits for a Practice or a Qualifying or do not start the Sprint Race or the actual Race, then this team will be voided in the Winner (teams) market.

Markets for fastest lap

➔ The driver who achieved the fastest lap in the specified lap, cluster of laps or race is considered as the winner.

➔ The lap time in milliseconds is valid for settlement purposes.

Head2head markets & Winner of group

➔ If all competitors (which are reflected as dedicated selections) retire in the same lap, the market will be voided.

➔ Markets will be considered void if one of the drivers retires in or before the formation lap.

Markets for overtakings

➔ An overtaking needs to be maintained until the end of the lap in order to be considered for settlement purposes.

➔ Overtakings during the first lap are not considered for settlement purposes.

➔ Overtakings of a specific driver in the same lap when he enters or exits the pit are not considered for settlement purposes.

➔ Overtakings of a car in the lap of its retirement are not considered for settlement purposes.

➔ Lapping and unlapping is not considered as overtaking

Markets for retirements

➔ A car is considered as retired for settlement purposes if it doesn’t pass the finish line when the session is considered as completed, unless he is disqualified.

➔ If a car retires in the pit or pit lane, the last started lap is considered for settlement purposes.

Markets for pit stops

➔ The car which enters the pit-lane first will be considered as winner of this market.

➔ If a car enters the pit lane and retires it will still be considered as a pit stop for settlement purposes.

Total finishers market rules

➔ A driver is only considered as a finisher for settlement purpose if he passes the finish line when the session is considered as ended

 

MotoGP

 

General MotoGP betting rules

➔ Unless otherwise stated in the market rules, the result at the time of the podium presentation is considered valid for settlement purposes.

➔ Event being shortened due to weather conditions or other circumstances, but are deemed official by the governing association, will be settled accordingly as long as full points are awarded.

➔ If a race is postponed to another day (to be determined within UTC time zone) all markets are considered void.

➔ If competitors (which are reflected as dedicated selections) retire in different laps, the number of finished laps is considered for settlement purposes.

Head2head markets

➔ If all competitors (which are reflected as dedicated selections) retire in the same lap, the market will be voided.

➔ Markets will be considered void if one of the drivers retires in or before the warm-up lap.

 

NASCAR

 

General NASCAR betting rules

➔ All markets include a possible overtime.

➔ Unless otherwise stated in the market rules, the result at the time of the podium presentation is considered valid for settlement purposes.

➔ Event being shortened due to weather conditions or other circumstances, but are deemed official by the governing association, will be settled accordingly as long as full points are awarded.

➔ If a race is postponed to another day (to be determined within UTC time zone) all markets are considered void.

➔ If competitors (which are reflected as dedicated selections) retire in different laps, the number of finished laps is considered for settlement purposes

➔ If a competitor does not participate in the race at all (no start), all bets on this competitor should be voided.

 

Head2head markets

➔ Markets will be considered void if one of the drivers retires in or before the warm-up lap.

➔ If all competitors (which are reflected as dedicated selections) retire in the same lap, the market will be voided.

➔ If all competitors (which are reflected as dedicated selections) retire in the same lap, the market will be voided.

Top 3 market

➔ If the number of finishers is lower than 3, then the competitor who retired the latest will be settled as won. This applies until 3 competitors are settled as won.

 

Futsal

Important

 ➔ All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.

➔ If a match is interrupted and continued within 48h after initial kick-off date, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

Settlement and cancellation rules

➔ If the market remains open when the following events have already taken place: goals, red or yellow-red cards and penalties, we reserve the right to void betting.

➔ If the market was opened with a missing or incorrect red card, we reserve the right to void betting.

➔ If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting.

➔ If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.

➔ If a match is interrupted or postponed and is not continued within 48 h after initial kick-off date betting will be void.

➔ If the team names or category are displayed incorrectly, we reserve the right to void betting.

Badminton

 

  1. Who scores [Xth] point in [Nth] set – If a set ends before the Xth point is reached, this market is considered void (cancelled)

Important

 ➔ In the case of a match not being finished, all undecided markets are considered void.

Settlement and cancellation rules

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

➔ If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

➔ If a team retires all undecided markets are considered void.

➔ If the players/teams are displayed incorrectly, we reserve the right to void betting.

➔ Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

 

Rugby Union + League

 

Important

➔ All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.

➔ If a match is interrupted and continued within 48h after initial kick- off, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

➔ Regular 80 Minutes: Markets are based on the result at the end of a scheduled 80 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or sudden death.

Settlement and cancellation rules

➔ If the market remains open when the following events have already taken place: score changes or red cards, we reserve the right to void betting.

➔ If the market was opened with a missing or incorrect red card, we reserve the right to void betting.

➔ If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting.

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.

➔ If the team names or category are displayed incorrectly, we reserve the right to void betting.

 

Rugby Sevens

 

Important

➔ All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.

➔ If a match is interrupted and continued within 48h after initial kickoff, all open bets will be settled with the final result. Otherwise, all undecided bets are considered void.

➔ Regular 14 / 20 Minutes: Markets are based on the result at the end of a scheduled 14 / 20 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or sudden death.

Settlement and cancellation rules

➔ If the market remains open when the following events have already taken place: score changes or red cards, we reserve the right to void betting.

➔ If the market was opened with a missing or incorrect red card, we reserve the right to void betting.

➔ If odds were offered with an incorrect match time (more than 1 minute), we reserve the right to void betting.

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.

➔ If the team names or categories are displayed incorrectly, we reserve the right to void betting.

 

Darts

 

Important

➔ In the case of a match not being finished all undecided markets are considered void.

Settlement and cancellation rules

➔ If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

➔ If a match is not completed all undecided markets are considered void.

➔ Bullseye counts as red check out colour

Snooker

 

Important

➔ In the case of a retirement of a player or disqualification all undecided markets are considered void.

➔ In case of a re-rack settlement stays if the outcome was determined before the re-rack

➔ No fouls or free balls are considered for settlement of any Potted- Colour market

➔ In case of a frame starting but not being completed, all frame related markets will be voided unless the outcome has already been determined

Settlement and cancellation rules

➔ If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

➔ If the players/teams are displayed incorrectly, we reserve the right to void betting.

➔ If a match is not completed all undecided markets are considered void.

 

Table Tennis

 

  1. Who scores [Xth] point in set [y] If a set ends before the Xth point is reached, this market is considered void (cancelled)

 

Important

➔ In the case of a match not being finished all undecided markets are considered void.

Settlement and cancellation rules

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

➔ If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

➔ If the players/teams are displayed incorrectly, we reserve the right to void betting.

➔ If a player retires all undecided markets are considered void.

➔ Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

 

Bowls

 

  1. Xth set-which team wins race to x points – If a set ends before the Xth point is reached, this market is considered void (cancelled)
  2. Xth set – which team scores Xth point – If a set ends before the xth point is reached, this market is considered void (cancelled)

Important

➔ In case of a retirement and walk over of any player all undecided bets are considered void.

➔ If a match is interrupted and continued within 48h after initial start time, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

Settlement and cancellation rules

➔ If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

➔ If the players/teams are displayed incorrectly, we reserve the right to void betting.

➔ If a player retires all undecided markets are considered void.

 

Cricket T20 + ODI

 

  1. Match winner (incl. super over) – All match betting will be settled in accordance with official competition rules. In matches affected by adverse weather, bets will be settled according to the official result.

 

Important

➔ All markets do not consider super overs unless otherwise mentioned

➔ 5-run penalties are not considered in any over or delivery market (markets for multiple overs are not considered for this rule).

➔ Twenty 20, ODI: a minimum of 90 % of the entire overs allocated for an innings must be played at the time the bet was struck for markets to be settled unless the innings has reached its natural conclusion.

Settlement and cancellation rules

➔ If a match is cancelled before any play has taken place, then all markets are considered void unless the match is replayed within 48 hours of its initial starting time

➔ If the match is tied and the official competition rules do not determine a winner; or if the competition rules determine the winner by a coin toss or drawing of lots, then all undecided markets are considered void

➔ In the event of an over not being completed, all undecided markets on this specific over are considered void unless the innings has reached its natural conclusion e.g. declaration, team all out, etc.

➔ If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting

 

Squash

 

  1. Who scores [Xth] point in set [y] – If a set ends before the Xth point is reached, this market is considered void (cancelled)

 

Important

➔ In the case of a match not being finished all undecided markets are considered void.

Settlement and cancellation rules

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

➔ If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.

➔ If the players/teams are displayed incorrectly, we reserve the right to void betting.

➔ If a player retires, forfeits the match or is disqualified all undecided markets are considered void

➔ Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

➔ If penalty point(s) are awarded by the umpire, all bets on that game will stand.

 

Aussie Rules

 

Important

➔ All markets exclude overtime unless otherwise stated

➔ If a match is interrupted and continued within 48h after initial kickoff, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

➔ Regular 80 Minutes: Markets are based on the result at the end of a scheduled 80 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time.

Settlement and cancellation rules

➔ If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting.

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.

➔ If the team names or category are displayed incorrectly, we reserve the right to void betting.

 

Field Hockey

 

Important

➔ All markets are considered for regular time only unless otherwise mentioned.

Settlement and cancellation rules

➔ If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void.

➔ If markets remain open with an incorrect score which has a significant impact on prices, we reserve the right to void betting.

 

Golf

 

Important

➔ In case of any delay (rain, darkness…) all undecided markets remain unsettled and the trading will be continued as soon as the round / tournament continues.

Settlement and cancellation rules

➔ If players are displayed incorrectly, we reserve the right to void betting.

Round markets:

If a golf round is abandoned, all undecided markets will be void.

2 ball markets:

➔ If both players retire at the same hole, the market will be void

➔ A player can be considered as runner, if he tees off on his first scheduled hole.

3 ball markets:

➔ If all 3 players retire at the same hole, the market will be void.

➔ A player can be considered as runner, if he tees off on his first scheduled role.

Competitor markets:

➔ If the affected competitor retires, all undecided competitor markets will be void.

Total markets (market ids 1016 – 1020):

➔ If a player which is listed in the group retires, all undecided total markets will be void.

“Hole” & “Hole a to b” markets:

If a player which is listed in the group retires, all related and undecided “hole” and “hole a to b” markets will be void

Tournament/Event markets:

In tournaments affected by bad weather or other similar reasons, bets will be resulte on the official result regardless of th number of rounds played.

 

Market specific rules

Winner (market id 1159):

➔ Settled with the official winner of the entire tournament (including extra holes). ➔ Bets on all listed players will stand once they have teed off.

2 ball (market id 1158):

➔ Market will be void if both competitors achieve the same score for the affected round.

Winner of group (market id 1092):

➔ The winner of this market is the player with the lowest score of a certain group of players after the tournament is over. Only players that are part of the market belong to that group.

➔ If a player does not a hit single shot in a tournament, he will be voided for all End of round – leader markets

➔ If a player withdraws from the tournament he will be voided for all End of round – leader markets, as long as he has not played a shot in the respective round

➔ If a player does not a hit single shot in a tournament, he will be voided for all End of round – leader markets

➔ If a player withdraws from the tournament he will be voided for all End of round – leader markets, as long as he has not played a shot in the respective round

➔ If the market is offered with 2 only two outcomes (e.g., Ryder Cup: Europe and USA), then the market will be voided in case of a tied score after a round is over.

➔ In the match play format, a round is considered a session. For example, the first round of the Ryder Cup is over after the four group matches on the morning have been finished. A second session on the same day will be treated as a new round.

 

 

Alpine Skiing

 

General Alpine Skiing betting rules

➔ Unless otherwise stated in the market rules, the result at the time of the podium presentation will be considered valid for settlement purposes.

➔ Winner and Top 3 market will be settled accordingly as long as world cup points or medals are awarded to the competitors. If there are no world cup points awarded, Winner and Top 3 market will be voided.

➔ If a race is postponed to another day (to be determined within UTC time zone) all markets will be voided unless takes place within 48 hours of its initial starting time at the same venue. If there is a venue change for a postponed race, all markets will always be voided. If a race is postponed only by a few minutes or hours but still takes place on the same day, all markets will be settled accordingly.

➔ If a competitor does not participate in the race at all (no start), all bets on this competitor will be voided.

➔ In races with 2 runs, Winner and Top 3 markets will always be voided if the 1st run takes place but the 2nd run gets cancelled.

➔ Bets on “Others” competitor will never be refunded unless the entire market gets voided.’

Head2head markets

➔ Markets will be voided if at least one of the two competitors does not participate at all in the race.

➔ If both competitors retire in the same run, the market will be voided.

➔ If both competitors finish with the exact same time after the entire race, the market will be voided.

➔ In races with 2 runs, if one competitor does not finish the 1st run and the other one does not finish the 2nd run, the competitor who participated in the 2nd run will be declared the winner of the market.

➔ In races with 2 runs, if both competitors finish the 1st run, but do not qualify for the 2nd run, the competitor who finishes further ahead, will be the declared winner of the market, even if the 2nd run gets cancelled.

➔ In races with 2 runs, markets that are decided during or after the 1st run will be settled accordingly even if the 1st run will not be completed or the 2nd run gets cancelled. This applies in the following cases:

  • One competitor does not finish the 1st run while the other one does
  • One competitor does not qualify for the 2nd run while the other one does

➔ In races with 2 runs, if both competitors qualify for the 2nd run but do not participate in the 2nd run, due to injury, for example, markets will be voided. If one of them only participates in the 2nd run, he or she will be declared the winner of the market.

End of Run 1 – Leader

➔ Run 1 is finished after every competitor completed the first run. In case of the run not being completed, the market will be voided.

Head2head – 1st run

➔ Same settlement rules as for general H2H markets apply for this market. The market will be settled as soon as both competitors have started their run.

Winner of Group

➔ The competitor out of a certain group that finishes furthest ahead in the entire race (not a single run) will be settled as winner.

 

 

 

 

 

Ski Jumping

 

General Ski Jumping betting rules

➔ Unless otherwise stated in the market rules, the result at the time of the podium presentation will be considered valid for settlement purposes.

➔ Winner and Top 3 market will be settled accordingly as long as world cup points or medals are awarded to the competitors. If there are no world cup points awarded, Winner and Top 3 market will be voided. In Ski Jumping competitions points are awarded if the 1st jump has been completed and the 2nd jump gets cancelled.

➔ If a competition is postponed to another day (to be determined within UTC time zone) all markets will be voided unless it takes place within 48 hours of its initial starting time at the same venue. If there is a venue change for a postponed competition, all markets will always be voided. If a competition is postponed only by a few minutes or hours but still takes place on the same day, all markets will be settled accordingly.

➔ If a competitor does not participate in the competition at all (no jump), all bets on this competitor will be voided.

➔ Bets on “Others” competitor will never be refunded unless the entire market gets voided.

Head2head markets

➔ Markets will be voided if at least one of the two competitors does not participate at all in the competition.

➔ If both competitors finish with the exact same points after the entire competition, the market will be voided.

➔ If both competitors do not qualify for the 2nd jump, the competitor who finishes further ahead, will be the declared winner of the market, even if the 2nd jump gets cancelled.

➔ If the 2nd jump gets cancelled, the competitor that finished further ahead after the 1st jump, will be declared winner of the market

➔ If both competitors qualify for the 2nd jump but do not participate in the 2nd jump, due to injury, for example, markets will be voided. If one of them only participates in the 2nd jump, he will be declared the winner of the market.

➔ If one competitor is already outside of the Top 30 and the other one is inside the Top 30 and the competition gets cancelled during the 1st jump, the competitor inside the Top 30 will be declared the winner of the market.

➔ If both competitors are inside the Top 30 and the competition gets cancelled during the 1st jump, the market will be voided.

End of Round x – Leader

➔ With the exception of the Ski Flying World Championships, this market will always be offered as a End of Round 1 – Leader market. Round 1 is finished after the first jump of every participating competitor. For the Ski Flying World Championships, round 2 and round 3 can also be offered. These rounds are finished after all qualified competitors have done their second and third jumps.

Head2head – Round X

➔ Same settlement rules as for general H2H markets apply for this market. The market will be settled as soon as both competitors have completed their respective jump.

 

 

Biathlon

 

General Biathlon betting rules

➔ Unless otherwise stated in the market rules, the result at the time of the podium presentation will be considered valid for settlement purposes.

➔ Winner and Top 3 market will be settled accordingly as long as world cup points or medals are awarded to the competitors.

➔ If a competition is postponed to another day (to be determined within UTC time zone) all markets will be voided unless it takes place within 48 hours of its initial starting time at the same venue. If there is a venue change for a postponed competition, all markets will always be voided. If a competition is postponed only by a few minutes or hours but still takes place on the same day, all markets will be settled accordingly.

➔ If a competitor does not participate in the competition at all (no start), all bets on this competitor will be voided.

➔ Bets on “Others” competitor will never be refunded unless the entire market gets voided.

Head2head markets

➔ Markets will be voided if at least one of the two competitors does not participate at all in the competition.

➔ If both competitors finish with the exact same time in a Sprint or in an Individual competition, the market will be voided. If both competitors finish with the exact same time in any of the other disciplines, the result of the photo finish counts.

➔ If both competitors drop out, retire or get lapped during a competition, the market will be voided.

Winner of Group

➔ The competitor out of a certain group that finishes furthest ahead in the entire competition will be settled as winner.

 

 

Kabaddi

 

Settlement and cancellation rules

➔ If a match is interrupted or postponed and will not be continued within 48h after scheduled starting time, betting will be void.

➔ If odds were offered with an incorrect match time, we reserve the right to void betting.

➔ If markets remain open with an incorrect score which has a significant impact on prices, we reserve the right to void betting.

 

OTHER GAMES

AVION
GAME OVERVIEW The ‘Avion’ will continuously fly through the storm until it crashes at a random time. The farther it gets, the higher the chance of crashing. As soon as the airplane flies over the selected odds, the ticket is winning, and the bet will be multiplied by it. If the airplane fails to reach the selected odds, the ticket is losing. There is no highest possible outcome; it can fly indefinitely, whilst the lowest outcome is 1.00. HOW TO PLAY To participate in the round, the player would need to place a bet during the intermission screen (between two consecutive rounds). To place a bet, the player has to select the round and pick the distance that he believes the airplane would cover (expressed in odds). If the ticket happens to be winning (selected odds and above), the player can payout his winnings.

GAME FUNCTIONS

Results are displayed on the left side of the game interface, along with the live bet panel. On the right side, the player can specify the odds and amount of up to 10 rounds in advance. GAME INTERRUPTIONS The system will count and fully execute all the bets, even if there is a cut in the internet connection. Bets that were started cannot be refunded, regardless of whether the player was present or not during ticket creation. Only start a bet if you are sure you want to go through with it. The provider is not liable for any losses that might occur to you during any bets, regardless of whether you were present during the ticket creation or not. Any ticket created on ‘Avion’ cannot be refunded by the provider. The provider is not responsible for the outcome of every created ticket.

BLAZING ROCKET

GAME OVERVIEW BWINBET IS LICENSED BY THE NATIONAL LOTTERIES AND GAMING REGULATORY BOARD.
Betting is not allowed to persons under the age of 25, Bet responsibly. The ‘Blazing Rocket’ will continuously fly toward the moon until it crashes randomly. The higher it gets, the higher the chance of crashing. Also, as the Rocket reaches higher positions the odds are getting simultaneously higher. The ticket is winning if the user pays out before the Rocket crashes, if the user does not cash out at the appropriate time the ticket will be losing. HOW TO PLAY In order to participate in the upcoming round during the intermission (screen between two rounds) screen user must place a bet and wait for the round to start. When placing a bet, the player chooses the bet amount that he is willing to pay.

GAME FUNCTIONS Multipliers for the last 10 rounds are placed on the top side of the screen, and on the right side of the screen, you will find the ‘Total bets’ overview along with bets placed for the upcoming round, alongside the odds selected by each player.

GAME INTERRUPTIONS The system will count and fully execute all the bets, even if there is a cut in the internet connection. Bets that were started cannot be refunded. The provider is not liable for any losses that might occur to users during any bets. Users acknowledge any ticket created on ‘Blazing Rocket’ cannot be refunded by the provider. They are solely responsible for the outcome of every ticket.

ROULETTE GAME OVERVIEW Roulette is a simple game of luck where the win is determined by a randomly generated system shown as the spinning wheel with divisions around its edge that revolves around the base of the bowl until eventually the ball and wheel come to rest with the ball in one of the divisions. The divisions around the wheel are numbered from 0 to 36 in a seemingly random pattern and alternate red and black. Additionally, there is a green division numbered 0. Before rolling the ball, the player places bets on what number will come up by laying down chips on a betting table, the precise location of the chips indicating the bet being made. HOW TO PLAY To place a bet, a player must select a chip denomination from the bottom of the screen. Then, the player can place the chip on the roulette table by clicking on the desired table field. After the desired selection is chosen player must submit his bet. By submitting the bet player will receive a printed ticket with corresponding bets. When the betting period ends the random win number is generated and the wheel-spinning animation starts to animate the ball falling onto the generated win number division. The winning number is announced when the ball is in one of the slots. If the ticket happens to be winning, the player can pay out his winnings. By using the repeat ticket feature, a player has the option to repeat the bets from the last submitted ticket.

BETTING There are 9 different ways to place roulette bets. Each bet covers a different set of numbers and has a different distribution that is shown in a pay-table section.

STRAIGHT BET The payout will be 35:1 (with a percentage chance of 2.7% in European roulette) as you are betting on one specific number. This is also called a single-number bet.

BWINBET IS LICENSED BY THE NATIONAL LOTTERIES AND GAMING REGULATORY BOARD. Betting is not allowed to persons under the age of 25, Bet responsibly. SPLIT BET The payout will be 17:1 (with a percentage chance of 5.4% in European roulette) as you are betting on two adjacent numbers. STREET BET The payout will be 11:1 (with a percentage chance of 8.1% in European roulette) as you are betting on a row of three numbers (i.e. 19, 20, 21).

CORNER BET The payout will be 8:1 (with a percentage chance of 10.8% for European roulette) as you are betting on four numbers by placing your chip in the corner that joins them all together (essentially the center of four numbers). This is also called a square bet or quarter bet.

FIRST FOUR-BET This bet covers the following numbers: 0, 1, 2, and 3. Place the chip on the outer bottom boundary line of the roulette table, between 0 and 1. LINE BET The payout will be 5:1 (with a percentage chance of 16.2% in European roulette) as you are betting on two adjoining rows of numbers (six numbers in total). This is also called a line bet.

COLUMN BET Your roulette winnings will be paid out at 2:1 if the ball lands on one of the numbers in the column you choose (three boxes marked „2-1“). The numbers on a roulette layout are organized into three columns of 12 numbers each (0 excluded).

DOZEN BET The payout will be 2:1 if you successfully bet on the roulette ball landing on either the first dozen (1-12), second dozen (13-24), or third dozen (25-36).

RED/BLACK, ODD/EVEN, LOW/HIGH BETS Red or Black – This bet pays out at even odds (1:1) if the ball lands on the roulette color you choose. Odd or Even – This bet pays out at even odds (1:1) if you correctly call the ball landing on odd or even. Low or High – The payout will be even odds (1:1) if the ball lands on 1-18 and you’ve bet low, or if the ball lands on 19-36 and you’ve bet high. A bet placed in one of the boxes on the bottom of the table covers half of the roulette table numbers (excluding 0). Each box covers 18 numbers.

CALLED BETS ZERO – A bet on seven numbers near the green zero (0). BIG SERIES – Covers numbers around zero (0). SMALL SERIES – Covers 12 numbers opposite to zero (0).

BWINBET IS LICENSED BY THE NATIONAL LOTTERIES AND GAMING REGULATORY BOARD. Betting is not allowed to persons under the age of 25, Bet responsibly. ORPHANS – A bet on any of the numbers that are not covered by the other called bets (8 numbers). NEIGHBOURS – Place the same bet on adjacent numbers.

FULL BET – Place the same bet on all combinations with the current position.

PAYTABLE ZERO – A bet on seven numbers near the green zero (0) BIG SERIES – Covers numbers around zero (0). SMALL SERIES – Covers 12 numbers opposite to zero (0). ORPHANS – A bet on any of the numbers that are not covered by the other called bets (8 numbers).

NEIGHBOURS – Place the same bet to adjacent numbers. FULL BET – Place the same bet on all combinations with the current position.

KENO GAME OVERVIEW Keno is an RNG (random number generator) game in which the outcome of the bets is generated with random selection. In every round, 20 out of 80 numbers are being drawn.

BET TYPES Total SUM of the drawn numbers – over/under 810.5 Total SUM of the first 5 balls – over/under 202.5 First number – over/under 40.5 First number – even/odd First number to be single digit Last number – over/under 40.5 Last number – even/odd Last number to be single digit.

BETTING KENO FEATURES Random – The player chooses from Keno System, No Draw or All In, 2-10 random balls to place a bet on Risk bet – The Risk game doubles the pay-in for the ongoing round and at the end of the round the winnings will be multiplied by the drawn risk number (the risk number is drawn at the end of each round) Example: If a player places a bet of 100 and has the Risk feature enabled, paying will become 200, and if the ticket is winning, the winning amount will be multiplied by the drawn risk number at the end of the round.

BWINBET IS LICENSED BY THE NATIONAL LOTTERIES AND GAMING REGULATORY BOARD. Betting is not allowed to persons under the age of 25, Bet responsibly. ADDITIONAL BET TYPES BASIC – The player can place a bet on 2-10 balls out of the 80 available NO DRAW – The player can place a bet on 2-10 balls out of the available 80, and if none of his numbers don’t get drawn, the ticket is winning. ALL IN – The player can select up to 6 balls to be drawn for a particular round and if all of the chosen numbers are drawn, the ticket is winning. The Keno pay table is listed below the virtual drum and has a specific pay table for the ALL IN option BINGO GAME OVERVIEW INTRODUCTION Bingo is an RNG (random number generator) game, in which the outcome of the bets is generated with random selection. The event is displayed with game draw animation THE PRINCIPLE OF THE DRAW There are 48 numbers in the virtual drum, grouped in 8 colors. In every round, 35 out of 48 numbers are drawn, except the bonus round (EXTRA DRAW) where 40 out of 48 numbers are drawn. Players can choose 6 numbers on which they place their bet. Players can place bets on one round to four consecutive rounds. BET TYPES FIRST COLOR BET – The player picks the color of the first ball with a specific odd determined for that bet.

FIRST BALL EVEN – The player bets on an option that the first drawn ball will be an even number, with the odd determined for that bet.

FIRST BALL ODD – The player bets on an option that the first drawn ball will be an odd number, with the odd determined for that bet.

FIRST BALL OVER 24.5 – The player bets on an option that the first drawn ball will be over 24,5 with the odd determined for that bet.

FIRST BALL UNDER 24.5 – The player bets on an option that the first drawn ball will be under 24.5 with the odd determined for that bet.

SUM OF FIRST 5 BALLS OVER 122.5 – The player bets on an option that the sum of the first 5 balls will be over 122,5 with the odd determined for that bet.

SUM OF FIRST 5 BALLS UNDER 122.5 – The player bets on an option that the sum of the first 5 balls will be over 122.5 with the odd determined for that bet MORE EVEN BALLS – The player bets on an option that there will be more odd than even numbers of the total number of drawn balls, with the odd determined for that bet MORE ODD BALLS – The player bets on an option that there will be more odd than even numbers of the total number of drawn balls, with the odd determined for that bet. SPECIAL WIN OPTIONS BWINBET IS LICENSED BY THE NATIONAL LOTTERIES AND GAMING REGULATORY BOARD. Betting is not allowed to persons under the age of 25, Bet responsibly.

DOUBLE WIN – Before the round starts and the draw takes place, two random positions are determined for the double win marked with a star. Every win that is assigned to that marked position is doubled both for basic and system bets.

RETURN BET – Before the round starts and the draw takes place, one random position is determined for the return bet marked with a clover. If any of the selected numbers that the player has on their ticket is drawn on that position, they will get their bet back, both basic and system.

EXTRA DRAW – In addition to the standard 35 numbers, 5 more extra numbers will be drawn, a total of 40 numbers with predefined odd 1. BINGO JACKPOTS & BONUSES COLOR BONUS – This bonus is won when all 6 single color numbers are selected on a single ticket in a single bet and all those numbers are drawn among the first „n“ numbers in that round. This bonus can be won by multiple players at the same time, in which case the total amount is evenly distributed to all winning tickets. The amount of bonus is defined by a percentage of sales/total bets. The winning position can be changed so the game has more attraction when bigger amounts are to be won. It is won randomly based on a predefined payout.

MYSTERY JACKPOT – The amount is based on sales/total bets, and depends on the predefined percentage. This bonus is assigned randomly to some winning ticket once the threshold is reached.

NO MATCH BONUS – This bonus is won when none of the numbers from a single bet is drawn. The amount is defined depending on the percentage set in the configuration from sales/total bet.

HAPPY HOUR – Happy hour is related to the abovementioned Color Bonus, and it works in a way that it increases the position for the color bonus up to the 20th position. GOLDEN ROUND – The Paytable for the ongoing round gets doubled, and the feature is followed by fitting graphics (goldenlike background)

BWINBET IS LICENSED BY THE NATIONAL LOTTERIES AND GAMING REGULATORY BOARD. Betting is not allowed to persons
under the age of 25, Bet responsibly.